Inhalt
- | Kapitel kaufen Cover1
- | Kapitel kaufen Impressum*1
- | Kapitel kaufen Inhalt*3
- | Kapitel kaufen Beiträge aus Forschung und Anwendung423
- | Kapitel kaufen Phonetik423
- | Kapitel kaufen An acoustic study of schwa syllables in monolingualand bilingual German-speaking children | Margaret Kehoe423
- | Kapitel kaufen Syntax-Semantik-Schnittstelle471
- | Kapitel kaufen Zur Syntax und Semantik absoluter mit-Sätzchen im Deutschen | Inghild Flaate Høyem 471
- | Kapitel kaufen Morphologie503
- | Kapitel kaufen Frans Plank Ist gendern bio503
- | Kapitel kaufen Linguistische Materialien 521
- | Kapitel kaufen Seamantix – ein Brettspiel ohne Worte zum Erwerb semantischer Terminologien | Lena Straßburger, Hanna Weiland-Breckle, Lara Muhtz & Petra B. Schumacher 521
- | Kapitel kaufen Rezension Patrick Brandt Kertész, András (2017): The Historiography of Generative Linguistics535
- | Kapitel kaufen Informationen und Hinweise LB-Info 260541
- | Kapitel kaufen Jahresinhaltsverzeichnis544
- | Kapitel kaufen Hinweise für Autorinnen und Autoren548
Beschreibung
In order to enhance students’ intrinsic motivation and learning achievement in the field of semantics, we developed the board game Seamantix, which supports teaching in introductory semantics through autonomous learning. Seamantix focuses on basic semantic knowledge including semantic relations, propositional logic, truth-conditional semantics, semantic roles and verb classifications. Players of Seamantix explain semantic notions without speaking by positioning tokens on pictograms and thereby provide their fellow players with critical cues. An evaluation of the learning curve via a practice test presented before and after exposure to the board game revealed that students who played the game showed a significant improvement compared to a non-playing control group. Furthermore, the majority of the players rated the design and material associated with the game positively and indicated that they enjoyed playing it.
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